#43
Superior Beings
By Nick Walters
After four books it’s safe to assume that Nick Walters is mostly in it for the aliens — the more diverse, the better. Dry Pilgrimage, Dominion and The Fall Of Yquatine all concern conflicts between different species, each with their own peculiar habits and habitats. Superior Beings is another in that line. This one even includes a xenologist. (Sort of a sci-fi anthropologist, and presumably the author’s dream job.)
The differences between strange beings and the things that make them all interesting is a fine starting point for a sci-fi novel, and in that sense Superior Beings gets off to a good start. We’ve got humans of course, but also the Eknuri, a sort of more advanced Greek God-looking variant; we’ve got the Valethske (bless you), a bloodthirsty bunch of human-hunters who resemble large bipedal foxes; and there’s a planet with a strange plant-centred eco-system, which offers heaps of potential for weird and wonderful creatures. Walters grasps it with glee: there’s a mighty tree at the centre of everything, there are colossal loping “Gardeners” that can quickly evolve into something more dangerous when threatened, and there are car-sized bugs that hold a few plot secrets for later. It’s not exactly Avatar, but it’s something.
As often happens in his books you can tell he’s thought about the minutiae. Where Superior Beings suffers is in the broad strokes. What the book is about, what these characters hope to achieve, what they do achieve. The answer to all of that is invariably, not much.
The Fifth Doctor and Peri (a rare-ish pairing) arrive on an Eknuri planetoid somewhere. They find a xenologist, Aline, getting her feet wet with alien species after a traumatic encounter that previously put her off such unlike creatures. (The Eknuri, who look pretty much human, are a safe enough assignment for now.) All seems to be hedonism and larks, with a pouting Peri letting the impressive Athon show her his massive boat and the Doctor finding common ground with Aline, until a shipful of Valethske turn up: the hunter species periodically gathers human victims to sustain their long journey through space in search of their creators. They replenish their larders, somehow miss the Doctor and Aline, and otherwise leave no one alive.
The Doctor and Aline jump forward a hundred years (!) because they can only get the TARDIS onto the Valethske ship once it’s out of hyperspace. (The humans, including Peri, are all in a deep freeze.) Roughly half a dozen humans and Eknuri are rescued including Peri, Athon and some starship crew members. The rest of the captives are just… not rescued. Violent and gleeful death and dismemberment awaits them all. Soz. This must rank as one of the Doctor’s more pitiful efforts, capped off by parking the TARDIS somewhere that will instantly be out of reach. Nice one, celery.
The Doctor and co flee to a nearby planet — which they will imaginatively call The Garden — where they park and more or less just hope the Valethske won’t join them. No such luck: soon they’re fending off yet more attacks with varying levels of success, generally getting captured and/or eaten and/or murdered, unless some very angry plants get them first. And that’s the rest of the book. You can add in the Valethske wanting the Doctor to share the secrets of time travel (which they improbably suss that he’s capable of doing), the better to get back home or carry out their insane mission, and Aline fulfilling a confused sort of destiny with the plants, but it otherwise levels out as: run away from Valethske, fail at that unless you’re the Doctor or Peri, marvel at the Garden. I was bored senseless.
It’s not for a lack of action. If you want to read about horny fox people eating humans while other despairing humans look on, you’re in luck. (Also, ew.) The eventual battle in what I suppose we should equate with Eden is quite explosive. There’s just little to no point underpinning it all.
What are we meant to get from the characters, for example? Aline has potential, but it largely goes unfulfilled. Her “Encounter” doesn’t really pay off (it’s strictly tell-don’t-show), and if she was intending to offer some incisive commentary on people vs Eknuri vs Valethske vs plants, she doesn’t get around to it — although she does furiously “as you know, Bob” about the Garden’s history near the end. The starship crew (a captain and a female first officer) seem to have their own stuff going on, but that inevitably halts when they die. (I’m not saying a character can’t be interesting unless they survive, but if they escape death only to get killed a little bit later that’s not much of a story arc, is it?) We ought to get to know the Eknuri at least: they seem like a typically Nick Walters-ish idea, offering a chance to contrast “perfect” people against regular humanity, but that’s a dead end for similar reasons. In practice the Eknuri are just big, sexy people who die as easily as we do. We might as well have landed on The Planet Of The Influencers instead.
I suppose that feeds into the title, which is perhaps meant to be ironic and dismissive? The Eknuri aren’t superior (although they generally don’t claim to be), they’re just different. We can read the same sort of thing into the Valethske, who inherently place themselves above mankind because they hunt and kill them; there’s no particular dressing down for them, but they are practically feral in their appetites, so the book puts us on a pedestal for not being that bad. Probably. I’m trying, here.
The Valethske could be interesting, but I kept thinking: the Hirogen did it better. There’s no depth to their practices; it’s repetitive to have scene after scene of these aliens ripping people or each other apart and — yes, I know! — enjoying it a bunch. There’s something to be said for their spiritual mission (something that seems outright insane at first but ends up having a kernel of truth), but as that’s just another form of hunting and killing, I didn’t come away from it with any great food for thought. Their ultimate prey, the Khorlthochloi (I hope you’re practicing all the pronunciations in this, there will be a test) are another example of superior beings who exhibit no great wisdom or brilliance in the end, but all that really does is underline the idea of flawed superiority that we already got from the Eknuri and the Valethske. Yah, we get it.
At least it puts the Doctor and Peri through the wringer. That’s perhaps a crass thing to do to these characters since they will shortly find themselves violently dead/resurrected and traumatised again and again respectively, but drama is drama I suppose. There’s not a lot of that either, though. The Doctor — already on probation for letting a truly bewildering number of deaths happen on his watch — spends most of this offering mealy-mouthed “you didn’t need to do that”s to a society of openly violent marauders who don’t know any better. He’s concerned for Peri’s safety, but The Caves Of Androzani this ain’t: the closest he comes to that kind of lunatic heroism is a mildly amusing sequence where he holds himself to ransom.
Peri has also seen better days. We must assume there were a lot of unseen adventures between her introductory story and Androzani (there’s always The Ultimate Treasure, eh?) because she is snarky as hell right out of the gate, for some reason. Oddly jealous of the Doctor’s ease with Aline, then tortured, surrounded by death and inevitably stripped naked at one point (sigh), it would be difficult for any writer to find a clear through-line for what she endures here. Walters doesn’t quite manage it: despite witnessing (and nearly experiencing) unimaginable horrors she just comes off as petulant, often moaning about wanting a bath and some donuts, occasionally chiding the Valethske not to have her as a “snack” while the Doctor’s not looking. It would make more sense if she spent the whole thing screaming or doing a thousand yard stare. It’s not hard to believe her sentiment near the end, “I’ve had enough of all this crap!”, but her prompt flip-flop to forgiveness of the Doctor, then anger at him again because he befriended one of the Valethske, then empathy over the death of a mutual friend (in one scene!) makes her seem crazily impetuous. I don’t really get her in this.
I’m not convinced there’s any depth to Superior Beings, which is no great crime — I’m not that silly, I know I’m reading pulpy tie-in books here. It doesn’t hold together especially well as an action adventure, however. The race to escape a lot of violent aliens is one the characters mostly don’t win, only (in the end) to more or less send them on their way to keep doing horrible stuff in future. Great. There’s no sense of victory or even relief, just the relentless grind of violent scenes happening until we’re done. For what storytelling purpose, I don’t know: it doesn’t interrogate what they’re doing beyond it being thoroughly unpleasant but normal for the Valethske.
Unusually for Walters there’s not much to dig into with his sci-fi menagerie: the aliens either aren’t very interesting in the first place or don’t complement each other in any useful way. It’s a shame, as I do think the author has some good impulses. They’re just not on display in a book that definitely has some ingredients and lasts for 280 pages, but otherwise may not have been worth the effort.
4/10