Showing posts with label Jonathan Morris. Show all posts
Showing posts with label Jonathan Morris. Show all posts

Thursday, 2 July 2026

Doctor Who: The BBC Books #109 – Anachrophobia by Jonathan Morris

Doctor Who: The Eighth Doctor Adventures
#54
Anachrophobia
By Jonathan Morris

Likes a bit of time travel, does Jonathan Morris. His last book, Festival Of Death, was notable for its more-than-usual amount of temporal jiggery pokery: it had the Fourth Doctor and Romana reliving the same events at different points and also in the wrong order. Anachrophobia plays in a similar toybox, but there are some key differences between the two books.

First, the treatment of time travel. Anachrophobia is set on a world where time can be made to go too slow or too fast. It’s a weapon used by both sides in a war, and it’s used incrementally as the plot demands rather than shaping the book as a whole; we don’t spend the whole thing cleverly nipping back and forth. There’s also a difference in how the characters deal with time, as instead of the indomitable experts of Season 17 our heroes are a diminished Eighth Doctor, Fitz and Anji. They are seriously, rather than just whimsically on the back foot about all this which tweaks the dynamic further from Festival.

Second, and this is perhaps an even bigger one, Anachrophobia is not a comedy. Festival was somewhat complicated but also light-hearted, with the characters often seeming as bewildered as the reader. That helped considerably to pull me through its diagram-based time antics. Anachrophobia wants nothing to do with the fizzy wine and good mood of Season 17: it’s a base under siege story that leans into uncanny horror, and it’s a pretty miserable time for the regulars to boot. When the story gets into somewhat complicated time mechanics (as I think we all knew it would) it’s coming from a different place. This time it’s tense and it demands a lot from the Doctor, rather than just going “How is our cheeky chappie going to get out of this one?”

There’s nothing wrong with not going down the comedic route – good for Morris, trying something new on his second book. But some elements still lean comedic, such as the situation on the (unnamed) planet at war. It’s not so much a war really as a legal dispute, with the colonists having “leased” the planet from the Plutocratic Empire and now defaulting on their payments. That’s a pretty obvious basis for a Sun Makers-esque satire, and it’s a valid enough idea to pursue it without the ironic laughs, except without them you’re left with a conflict that’s not about anything meaningful. It’s just people doing awful things for money. Of course most wars are generally that when you peel back the distractions: the bottom line is always money, which is a valid enough observation. (Albeit not one that the book actually makes.) The problem here is that when you take away anything more than a base level of satire you’re left finger-wagging about the evils of capitalism, which makes much the same point at the end of a book as it does at the start. Killing people just because a spreadsheet told you to is, well, wrong, innit? No one here has a hope of mounting a compelling counter-argument to that, so we’re done here pretty much as soon as we start.

Anachrophobia has a similar problem with its monsters of the week. Don’t let the front cover fool you – there’s nothing abstract about the image of a man with a clock for a face. After crash landing the Doctor and co. make it through fast-then-slow time storms only to find a military base running time travel experiments, which naturally go wrong and promptly turn people into clock heads. (They are deliberately left unnamed for mystique purposes.) These are walking, somehow-still-talking people that no longer have souls but do have seemingly random time-pieces instead of the usual eyes, nose and mouth assortment. It’s a great image that would make for an intriguing New Who menace. They have special abilities too, such as reversing time by a couple of minutes to undo damage or secure an advantage. New Who loves monsters with rules.

The trouble is, well, that’s it. For great chunks of the book we’re just spamming the “scary clock people” button, which gets diminishing returns. So many scenes rely on the unbelievable shock value of a character… with… a clock… for a FACE! Which yes, creepy, but we’ve been there and done it now. There’s an entire village of them at one point, hammering us over and over with the idea that this image is simply killer enough all by itself. I was reminded of the zombies in Festival Of Death – one of its downsides, really, a lumbering monster that’s not all that interesting. At least this one has a better aesthetic, although that’s all it has after a while. (They don’t even do much to you. You’ll just also be a clock person.)

There’s an interesting character reason for the clocks (although it doesn’t explain, you know, the clocks) which loosely recalls Nightshade. An unknown force is taunting people with their past misdeeds and offering to put them right, Quantum Leap-style. Only the second they do it they will unwittingly “unwrite” their lives and leave a vacancy for a clock zombie. Not bad, and it gives you a terrific excuse to dredge up people’s back stories out of nowhere. The trouble here (there’s a lot of trouble in this one, isn’t there?) is that the characters aren’t interesting. They’ve got a pretty lousy society as a backdrop – no need to go over all that again, but it’s worth adding that the novel barely includes the colonists. (They at least have a reason to fight.) Individually they’re not much better. There’s a doctor, Lane, who has her moments and a very tragic past, but once you get clocked you cannot get unclocked, so that’s that. I forgot most of the rest of them, but Leader Bragg is the worst: an insecure guy who, at the drop of the hat, decides that the Doctor and his friends are actually spies. Oh, goodie. He couldn’t turn into a clock fast enough for me. (Morris should get points for making an early character, Oake, quite sympathetic before killing him on Page 7. It shows he means business. He then proceeds to not make anyone else sympathetic.)

The gimmick here seems like pretty promising stuff for the three regulars, and we do get whiffs of that. Fitz, poor duck, once again doesn’t amount to very much, although Morris reminds us that his memories are diminishing, which arguably gets him off the hook. (This has been in at least one other book so far – I forget which. Watch this space I guess.) Anji is very well realised, although she isn’t massively tempted by the “past misdeeds” virus: yes, there is a mention of Dave, but she genuinely seems to be over the worst of that, only wobbling because of her questionable choices in Hope. It’s Anji’s commitment to the Doctor, despite occasionally thinking harshly of his choices, that stands out here. She sticks by him and that feels hard-won after several books.

It’s a memorable one for the Doctor, who seems particularly scraggly in his post-Henrietta Street configuration. He falls ill, catches himself by surprise thinking he still has a respiratory bypass system and nearly dies a couple of times. Anji and Fitz more than once remark that he seems more vulnerable now. It lends the time stuff an element of danger that perhaps wouldn’t be there otherwise, and definitely wasn’t there in Festival Of Death. Anachrophobia treats the Doctor sufficiently nastily that suspension of disbelief allowed me to think, sheesh, he’s not getting out of this one without scars.

The memory stuff is perhaps a bit unfortunate since it has come along during a run of books where the Doctor does not remember his past, including the misdeeds. There’s still a surprisingly thrilling sequence where he remembers the last couple of books – although as it turns out those don’t rank among the Doctor’s greatest mistakes. The Adventuress Of Henrietta Street at least presents a clear What If, but considering the alternative would have been for him to die, I’m not sure it’s really all that tempting.

The best bit is probably the Doctor’s grand plan to stop the clock people, which involves time travel but not in the usual way, and not with the usual outcome. I could feel it knitting together so it wasn’t exactly a surprise, but somehow the punchline was still very satisfying. It’s like a little soupcon of Festival Of Death – surprising, really, that there’s so little of this sort of thing on a planet covered in time jiggery pokery, but since most of that is really just another word for “bomb” the ending doesn’t feel like repetition or over-doing it. That’s pretty good going for an author who has, if not spammed the “time travel is complicated” button, certainly tapped it a bit across two books.

There are good things here. I liked that ending; the clock people are pretty cool at first glance; the time storms present a few interesting challenges and some gruesome visuals. But the actual guts of Anachrophobia aren’t that interesting. This is standard base under siege stuff for the most part, with characters running away from lumbering monsters and/or boringly intransigent soldiers. Yeah, the monsters have a pretty decent gimmick, but you need a fundamentally interesting bunch of characters to sell that, and Anachrophobia traded those in for its war “satire”. By the time you reach the end there’s a bonus/nasty surprise, with one character turning out not to be who he appears, which ought to elevate the whole thing and set us up for next time. Perhaps that works for some readers. For me though, nah: I don’t really enjoy rubber mask bad guy reveals, and anyway, I thought we were trying to get away from massive continuity links between books? Why not let this one stand on its own? (It’s fine if not, I’m a Doctor Who fan for god’s sake, but if the editors really are fine with massive continuity links then why did they go to all that effort to erase the Doctor’s memory, and why are we keeping it that way?)

Clever ideas in small doses, not altogether linked, scattered over a pretty dusty framework. It’s a good thing this isn’t a comedy or I’d have made a joke about undoing things.

5/10

Thursday, 27 November 2025

Doctor Who: The BBC Books #78 – Festival Of Death by Jonathan Morris

Doctor Who: The Past Doctor Adventures
#35
Festival Of Death
By Jonathan Morris

For a show about time travel Doctor Who is surprisingly shy about its mechanics. There aren't a lot of Groundhog Day-style time loops to be found, or Bill & Ted paradoxes, especially in the days before Davies and Moffat. Of course we know that's because time travel isn't really the point of Doctor Who: it's just a handy way into whatever story you'd like to tell. The TARDIS could be a wardrobe to Narnia or the Starship Enterprise and many of the plots could still work. If you were new to Who though, you might expect more (nyurgh) timey-wimey.

Jonathan Morris is perhaps a bit over-excited in claiming (via his Introduction) to have done all of this stuff first. (He at least goes on to credit The Sands Of Time as an early adopter, though he omits The Left-Handed Hummingbird which came even earlier. Tut tut.) Regardless of who dunit first, Festival Of Death probably does time travel shenanigans the most up to this point. It finds the Fourth Doctor and Romana stuck in something like a time loop, where their involvement in a crisis always seems to follow another still-in-their-future intervention. Thus they have to work backwards, parsing as little information as possible along the way to avoid breaking the laws of time, whilst still somehow being effective at solving the problem. It's a pickle and no mistake; Morris, like Richards before him (and perhaps like Orman, but who knows) had to use a flow-chart to keep it all straight.

The problem I have with these kind of stories – including, to be fair, Sands and Hummingbird – is the baked-in reassurance that the characters will get out of scrape A because we know they're going to pop up in scrape B later on. (Or should that be scrape -A?) Yes, the safety of popular characters is generally something you can assume, and it’s a downright certainty in canonical tie-in fiction, but suspension of disbelief still needs to work in individual stories; actively shooting it down with foreknowledge doesn't help. Morris neatly solves this problem by making it clear early on (as well as in the blurb, before anyone shouts about spoilers!) that the Doctor is going to die at the end. Is the reader likely to believe that, in a story that prominently features death and resurrection? Well, perhaps not, but the Doctor and Romana seem convinced. Drama is therefore assured, and the Doctor's knowing journey towards his own doom keeps the tension up, despite his increasingly comical responses to characters x, y and z having met him before, even though he's on his second or third or fourth trip further into the past.

It's not an especially confusing read, although some deliberate scene repetitions (no doubt meant to refresh the context) occasionally gave me unhelpful déjà vu. Morris grounds the story by allowing the Doctor and Romana to be as out of the loop as we are; although they're both brilliantly versed in the technical terms for things (well, Romana is anyway) they're essentially just doing their best to remember which bit of the plot slots into which other bit, which is exactly the experience we're having. There are moments when it threatens to become too much, with all sorts of Doctors and Romanas running about, but Festival Of Death is a light enough read that it doesn't feel as though you'll need to pass a test afterwards. For contrast, I had to make notes while reading Heart Of TARDIS simply to stave off a headache. (I made notes about Eye Of Heaven for fun.)

That's probably the other significant thing to take away: Festival Of Death is a funny book. Perhaps that's not surprising where it's set during the Douglas Adams years, but Morris is keen that it feels authentic to all that. (Indeed, you can point to City Of Death for an example of "Doctor Who already did timey-wimey stuff".) This Doctor/companion combo easily lends itself to comedy, hence the comedic focus of their Missing Adventures, and there are lots of opportunities here for more of that. The Doctor at one point bumbles about disguised as a conveniently mute guard. He clashes multiple times with Metcalf, the small-minded controller of the derelict ship/space station that houses all the trouble, and he makes short work of two unpleasant policemen. The Doctor's "death scene" is a long day's journey into ham, throwing in as many quotes as he can think of until another character gets sick of hearing it and helps him shuffle off. Romana, for her part, is more concerned than acerbic in this, but she enjoys playing along with various fibs that (thanks to all the paradoxes) she already knows about.

At times it's too broad, or perhaps a little too eager to please. Take this Monty Python paraphrase, which is as likely to elicit a groan as a giggle: "My card is marked, my number’s up, my goose is cooked. I’ve cashed my chips and have ceased to be. I am an ex-Doctor." Yes, this should all be a bit Douglas Adams-y, but we don't need a character to reference "life, the universe, and everything!" on top of that, or have a far-out character actually named "Hoopy". The space station's computer, ERIC, is a fairly obvious mish-mash of Eddie the upbeat computer from the Heart of Gold and Marvin the depressed robot, depending on the date when we meet him. We're not talking Slipback levels of "yes we know you're a fan", but it's not far off.

Sometimes it's a less specific broadness. Most of the supporting characters are somewhat lacking in depth, usually for comic effect. Space coppers Dunkal and Rige might be the worst offenders, with one of them mentally noting that "he was getting too old for this sort of thing. He couldn’t run more than twenty metres without getting a stitch. Drinking cheap coffee, slamming his fist on desks and roughing up suspects against fenders; that was more his style." Yes, all very The Sweeney; they drop out of the story after the first "loop" and are not missed. Metcalf is an awful guy for comic effect, which is fine as far as it goes but he never grows. Doomed spaceship commander Rochfort is another ghastly bloke, as well as being one of those bores who refuses to believe things so that we can stall the plot for a sec. Villain Paddox is eventually revealed to have interesting motives for what he's doing, but up to (and including) that point he's still just a creepy man in a lab coat. Harken Batt is perhaps the best example of a shady character: a disgraced documentary-maker with few scruples and fewer positive attributes who nevertheless endears himself to the Doctor and Romana.

Some of what I'm calling broadness might be because the story has to work so hard mechanically that there isn't time to focus on the finer details. Morris admits in his introduction that like a lot of first time authors he was anxious about never getting another shot at this, so he included as many ideas as possible. Consequently Festival Of Death has a couple of competing plots, even apart from the Doctor and Romana playing temporal catch-up, and they don't always chime exactly. For instance, Paddox needs 218 people to go into his "death and resurrection" machine in order to get what he wants. That happens to be the exact number of people used by the villainous Repulsion for its own ends, piggy-backing off of Paddox's work. (At one point it's suggested there's no such thing as coincidence, but I mean, isn't there?) It's hard not to imagine earlier drafts of Festival where he just used one plot or the other.

The structure of the story means that we have to wait a long time to find out what Paddox is up to, and it's a satisfying call-back once it comes, but we're waiting equally long to get to grips with the Repulsion, and that's about as standard a villainous force as you could imagine. We also get a mix of monsters, some of them memorable, some not. The Arachnopods are artificial killers that can reconstruct their bodies, each limb having its own intelligence, which is all fantastic but they're contained to one strand of the plot. Whereas we're also doing zombies again – man, they were really in vogue at BBC Books – and as well as being quite dull beat for beat, they come with the semantic nitpickery of being potentially more dangerous once they're being possessed, rather than merely remote controlled. Which, sure I guess, but it's not as if there are good zombies, is it?

It's worth saying that most of these complaints are themselves nitpickery. The process of following the Doctor and Romana (and don't forget K9) as they tumble through this ridiculous mess is a lot of fun, both in storytelling terms and because of the general light atmosphere. (Granted, it's debateable how light, given that the story revolves around a recreational suicide machine designed for temporary stays in the afterlife.) Morris is able to mine quite a bit of pathos out of the time loop – I'm not sure it is a time loop actually but I'm not sure what else to call it – with the Doctor and Romana both at points lying to people about their imminent doom, knowing that they can't change it. The story ends on a sombre, if slightly overwritten note as reality closes in on Paddox, and there's a lot to think about with the life cycle of Gallura and his people – ethereal creatures who experience their entire lives in loops. There's often a sense of pushing past the plot machinations to really think about what time travel means to people, what they can and can't do within it, and although Festival Of Death refrains from getting very heavy about any of it, I'm glad the story had that on its mind.

Jonathan Morris would go on to write a hell of a lot more Doctor Who, but it makes sense that Festival Of Death is still spoken of highly. It does a very good job of a seemingly chaotic bit of time travel, and it hews closely to the characterisation of its two leads, who pretty much guarantee an entertaining time just by showing up. I think the book makes life harder for itself than necessary, at least when it comes to finessing the things that live between the lines of a flow chart, but it's still very satisfying to make it through the maze.

7/10