Doctor Who: The Eighth Doctor Adventures
#18
The Face-Eater
By Simon Messingham
Space: the final frontier. Or that’s usually the idea anyway. At this point in the BBC Books run, especially the Eighth Doctor Adventures, space seems like the only frontier.
In defence of The Face-Eater, this one really is about the frontier of it all. Proxima 2 is Earth’s first colony outside our solar system. That ought to be a pretty arresting setup for a story, not to mention an exciting piece of history for the Doctor to explore. (Sam ought to be interested as well, it being her species and all.)
It’s let down by a few factors, some outside the author’s control. The Janus Conjunction already did a “scrappy human colony on an alien world” story. That one was set further into the future, but it was hitting the same “early days of human space travel” beats as The Face-Eater, so this rather awkwardly feels like somewhere we’ve already been. If it’s specifically colonisation you’re interested in, Kursaal not only did that but also gave us a before and after. (Legacy Of The Daleks also did it by proxy: our world was the one being rebuilt.) And if it’s indigenous creatures fighting back you’re after, guess what: also Kursaal, and chuck in Catastrophea as well. I’m not saying Simon Messingham submitted a bad pitch here; I’m saying, someone at BBC Books should have looked at what was already on the shelf and said “have another go please.”
In all honesty though, The Face-Eater wouldn’t have been a great example of colonial difficulties even if it had come first. The colony — remember it’s our first, not including Mars — is only three years old. The only people there are supposed to be the builders, the folk doing the grunt-work before civilisation starts. Yet Sam’s first thought about the place is that it resembles Benidorm, albeit a sparsely populated one. Fast work there. The main problem facing Proxima 2 is an ongoing murder investigation. It’s a place with traffic systems and secretaries and union disputes. Again: three years old.
I just didn’t buy it. This felt like a place that had been lived in and had begun to crack at the seams. A colony that’s getting on a bit, if anything. Which is fine — it might even be a realistic goal for three years of colony development, although I think that’s rather optimistic. The problem is that there are no intrinsic difficulties to living on this planet instead of on a dingy future Earth. The main difference I can see is that one unhinged person controls the entire city, as opposed to Earth where there might be other governments and stuff. It’s a surprising lapse in world-building from Messingham, after his expansive vision of the Morestran Empire in Zeta Major. Given the Doctor’s relative lack of excitement at humanity’s first steps being taken here — which to be fair might just be me viewing a BBC Book through a New Series lens, as the latter tends to emphasise the USP of a story setting — The Face-Eater could probably be reworked into an anonymous colony story with very few tweaks.
There are choices in the writing that both explain and worsen this. The planet isn’t very interesting. There’s nothing to speak of about the landscape besides some water, dust and mountains, and there’s hardly any indigenous life apart from some harmless-seeming mammals colloquially called “Rats”. The former is perhaps meant to explain why the planet seemed attractive to mankind; the latter becomes plot relevant. Both things make sense, but nevertheless at no point was I curious about Proxima 2 beyond the confines of the city.
There’s also the population. Messingham writes them as culturally diverse, which makes sense, although it can get a bit clunky having to specify everybody’s accent and ethnicity, even to the point of conscious stereotypes. (One guy has a Southern US accent and wears a Stetson.) I guess you might conceivably cling to these things on another world, but it also has the effect of normalising said world, a bit like the Terrance Dicks approach in Mean Streets where Mega City = Chicago + hover cars. (Proxima 2 doesn’t even have hover cars.) There’s also a preoccupation with people’s past lives, so to speak, with the police chief fixating on his dead wife that drove him to alcohol (very Terrance Dicks) and the local doctor thinking about her previous career in Bombay. It all has the effect of suggesting these people walked through a door to instantly arrive here; nobody is thinking all that much about the years of hard graft spent putting this colony together, which makes it feel even more ready made and unremarkable.
This is where the plot comes in to shake things up, and to be fair, he’s got a decent threat here: the titular monster is a shapeshifting menace somewhere between John Carpenter’s The Thing and something out of HP Lovecraft. Bodysnatcher stories are great for sowing paranoia, and a colony is a great setting for that sort of thing. The setting itself continues to drag it down here, however, as there’s no particular feeling of isolation. (If Proxima 2 weren’t quite so cushty there could be a question of “don’t leave the city” and therefore being stuck with the shapeshifter, but alas, you could just wander off.)
The actual monster isn’t very well executed either, unfortunately. The shapeshifter revelation comes late enough in the story for most of the focus to be on one suspect: Leary. It’s all subjective of course, but I feel like the strongest execution of this idea would be to have more people under suspicion. There are a few character acting suspiciously, and there’s at least one genuinely great switcheroo, but the face-eater of the title ultimately feels like a concept not fully crystallised. Secondary ideas like the face-eater using telepathy to trigger visions of your worst nightmares are absolutely ripe with possibility, but they’re not wheeled out consistently and always feel a bit left-field, especially where the monster a) can just trick you by looking like someone you know and b) already looks like a VFX designer’s terrifying Oscar campaign just in its natural state. Why bother with clown makeup or a dentist’s chair etc?
If you disregard for a moment the setting and the plot, you’re left with the characters, and they’re a mixed bag. Fuller is our protagonist when the main duo aren’t around: he’s likeable enough (more so than the prominent police chief character in Kursaal), although his specific life traumas do feel very pat, and the story doesn’t do anything to build upon or resolve them. His deputy is the aforementioned Stetson-wearer, so is perhaps more likeable than interesting. The doctor is sufficiently flawed to pique my interest, but like a lot of characters in The Face-Eater she’s not destined for a long arc. There are a few more working-class individuals about, mostly somewhat criminal-leaning and need you ask, doomed. Their main interests seem to be a conflict with their rulers, which is something that could equally apply in any colony story.
The most memorable figure here (and I use the term advisedly) is Helen Percival, head of the colony. Her main trait is that she is hopelessly unstable and ill-suited to the job. You get the sense that Messingham is writing someone complex and problematic here, with a number of paranoid tics, but making her the prime authority figure just makes this feel like a standard intransigent person in charge. Her first action in the story is to arrest the Doctor and Sam immediately on their arrival, which is a beat so uninspired that the new series went out of its way to eliminate it with the psychic paper. She’s probably got reasons for being this way — including an incident on Earth, which again feeds that “we just got here” feeling about the colonists — but she’s too close to just being yet another tediously stubborn fool in authority to move the needle. (Perhaps to make her seem more interesting we are introduced to someone even worse: de Winter is such a heavy handed security officer that he starts killing people at random, and is equated quite bluntly with fascism by wanting to “get the trains running on time.” Yep, bad guy, got it.)
Now, inevitably, we arrive at the regulars. Again: mixed bag. Messingham apparently (Pieces Of Eighth) didn’t like Sam, and it shows. Oh it really, really shows. As well as setting her on fire and putting her in a car crash (kind of feel like “Sam gets hospitalised” is overplayed, I mean she’s died a few times by now), Messingham contrives a reason for her to be more annoying than usual: after her loss of autonomy in Beltempest she feels a need to “impose her will, stand up for herself. Stick to her principles. Take them to the nth degree. Isolate her centre, her Sam-ness, which distinguished her from that which was not-Sam.” In practice this means making a tit of herself, expounding at length about the appalling rape of Proxima 2 in the name of humanity, to the Doctor’s visible embarrassment.
As with most of the author’s choices, I can’t argue with the reasoning here — a post-Beltempest crisis makes sense for Sam, and it’s more than we got after her possession and murder spree in Kursaal, plus it’s a neat way for the author to get a handle on this unfamiliar character. But yet again, despite a few references to recent events, the baseline for Sam is effectively the person we met in The Eight Doctors, not the one who has learned and grown since/over the course of Seeing I. (No one bar Blum and Orman seems to have any idea how to write that. Sam as a character just can’t win.) Even when she calms down, Sam in this is a sarcastic, quippy, somewhat horny teenager archetype. Even her views on colonialism don’t inform the story much, as it flirts with the idea of humanity as a bad influence (Percival, de Winter) but also shrugs and points at the Proximans for making questionable choices in the past that are now biting everyone on the bum. And by the way, Catastrophea would like another word. (While we’re back on the subject of inspiration, the face-eater is eventually revealed to be “Another doomsday machine. For all its gloating cunning, for all its mystery and strength, it was just another weapon that had got out of control and turned on its owners.” Which is such a played out concept by now that pointing it out feels like trolling.)
Sam isn’t dreadful in The Face-Eater, but it’s no great showcase either. The Doctor fares better: Messingham has a good handle on the cool stare-danger-in-the-face quality that, if anything, is a creation of the books, combining it with the natural charm of the actor. There’s a great sequence where he tries to reason with someone whilst tied to a chair (coincidentally while rattling off references to a few Virgin books — nice!), and a good bit where he faces off against a nervous man with a gun. He’s also the main advocate for the easily-overlooked Proximans, worrying about them right up to the end of the book as humanity’s occupation reasserts itself as the main concern on this planet. Frankly some of this could (should?) have gone to Sam, who is usually the big “I am” about indigenous rights but in practice is revolted by the Proximans — how much of that is continuing to pick at her natural flaws as an activist and how much is just wanting to say “Sam is a dick”, I can’t say. But anyway, it’s a solid Doctor story.
There’s other good stuff here. The first half is broken up into character-based chapters — something he picked up from Catch 22 apparently — and this does some decent legwork at setting up the colony and keeping us on our toes about what other characters are up to. The bodysnatcher stuff, when we finally get some, works very well, culminating in the scene I mentioned earlier which I don’t want to expand on in case I ruin it, but suffice to say I didn’t see it coming and it’s executed literally as one twist followed by another. Very good stuff. There’s also a tendency to write the face-eater in second person prose, which does a very good job of immediately separating that character voice from everything else. In all honesty I still don’t like it much, because I find second person writing absolutely headache-inducing to read and I can’t wait to get out of it, but I appreciate that the author is trying something here.
“Mixed bag” is unfortunately quite a generous description of The Face-Eater. A mix of stuff we’ve already heard ad nauseam and stuff that just doesn’t quite work in practice, it seems destined to be one of those anonymous books that people tick off and then don’t think about again. After his burst of ideas in Zeta Major, I’m willing to bet that wasn’t the author’s intent, and I’m nevertheless hoping that I enjoy his next one. With change just around the corner for this Doctor-companion setup, I’m also crossing my fingers that the EDAs will pick their feet up concerning the regulars, and maybe set a story somewhere different once in a while. If it must be somewhere suspiciously familiar, as Messingham’s maiden colony unfortunately becomes at this point in the run, then at least offer the editorial guidance to make it seem different.
4/10