Doctor Who
Extremis
Series Ten, Episode Six
All
right, Series Ten – you’ve had your fun, with your one-off episodes about
robots and bugs and zombies (oh my), now it’s time to get your arc in gear. Steven Moffat’s back on pen duties
and everything. So, what have we got?
Well,
it’s a very Steven Moffaty episode in lots of ways. Missy’s in it. River is mentioned, and has an (arguable)
impact on the plot. There are some
sassy, clever-old-me jokes. The answer
to a big mystery is revealed and, oh, it’s the first thing we all guessed, isn’t
it? There’s a clever twist at the end (with
perhaps a few holes in it). But possibly
the most Moffaty thing here is that despite being nearly an hour long, and
driving snazzily towards a grand revelation, there’s a miniscule amount of actual
forward-moving story on offer. It’s a
well-dressed single piece of information.
Here’s a plot summary:
Who's inside? Answers this week. Probably. Unless they're fibbing. Which they might be. |
The Monks are coming!
Or
a longer one:
The Doctor receives an e-mail telling
him the Monks are coming!
Or
the deluxe, director’s cut spoiler version:
The Monks are running a simulation of
Earth to test humanity’s responses to the threat of invasion. The simulated Doctor finds out and e-mails
the real one.
I
mean yes, the revelation that the sim world is false is clever, but consider: what do we find out that we didn’t
know last week, besides the Monks are coming, and they’re wizards at computer
code? This episode is about a
simulation, not the Monks’ actual plan for Earth, which we still don’t know. (It’s not even a simulation of them invading Earth, which seems strangely
unhelpful.) And the simulation was
likely scrubbed when the credits rolled.
It probably hasn’t been part of our
Series Ten so far or they’d have dropped hints, and it probably won’t figure
into the Monks’ plan again later because they’ve presumably got what they needed, so all in all, the time we spend with the
simulants (including finding out that they are
simulants) is a bit of a wash.
(Still,
the Doctor tries to tie this into the real world with a spooky, throwaway
pronouncement that all video game characters think they’re real. That’s a standard “Change how you look at
everyday things” Moffat bit, except it’s a bloody big stretch. There’d be no reason for the Monks to make video
game characters that way, since they’re testing humanity and not Donkey Kong, and
the Monks don’t make our video games,
so what the heck is he on about?)
Okay,
all that grumpy dismissiveness is slightly unfair. Extremis does
serve to make a point about the Doctor’s character and what he is really like,
er, in extremis. That’s what it’s really
about, and it’s a valid point to make: even if it’s not the “real” Doctor, it’s
still going to be someone who doesn’t give up, and then finds a way to
meaningfully dent the bad guys’ plan. The
Doctor is the Doctor, no matter what. (Although
said dent doesn’t make much sense. “There’s
always one thing you can do from inside a computer… you can always
e-mail!” Yeah, but this isn’t the
internet, it’s a simulation somewhere.
The Doctor isn’t “online” with it, so why would he get that information?) Even so, this is not exactly a revelation. The Doctor Is A Hero was the “Tada” of Series Eight, and Series Nine told us that’s specifically why he looks like Peter Capaldi. We know this stuff.
Even
more obviousness: the whole point of the simulation was to recreate humanity
(and chums) and test their responses. A
good copy of the Doctor probably will
act like the Doctor, won’t it? And knowing
that, his subsequently throwing a spanner in the works seems such a likely / potentially damaging
outcome to them that I wondered why the Monk just stood there and let him
witter on (and send e-mails), since not doing that is
practically Lesson #1 in battling the Doctor.
Maybe it’s deliberate? (Stay
tuned.) Come to think of it, if they’ve
run lots of simulations before – which they have, they’ve killed him before –
why is this the first sim Doctor to send that e-mail?
Hey
ho: as well as finding out the horrible truth about this world, which has been
causing clerics to kill themselves as soon as they read about it, the episode illustrates
its point about the Doctor by cutting back to the “real” Doctor’s past, when he
was assigned to execute Missy for reasons unknown. (We all know she has an extensive rap sheet,
but hopefully there is a reason coming.
I know, don’t bank on it…)
There’s a neat switcheroo at the start over which one is really for the
block, and that’s followed by some incredible underplaying by Capaldi and
Michelle Gomez. This is easily my
favourite appearance from Missy, as she appears to be somewhat sincere for once
and isn’t more like the Mask on a caffeine
bender. The Doctor won’t, of course,
execute her; he’s jiggery-poked the special Time Lord snuffing device so it’ll only
make her sleepy, and then as promised he’ll watch over her body in the Vault
for 1000 years. Won’t that be fun for
both of them. (Kind of dampens Nardole’s
“Don’t let them know you’re blind!” protestations to know this all started with him rescuing her. Then again, so did opening the Vault to share
his dinner.)
Intoducing Strappy, the chair with safety straps! Guaranteed to make Moby Dick an easier read! (Friend who turns the pages: not included.) |
Two
observations to make about the flashback scenes. Firstly, oh for pete’s sake, it’s Missy in there? What kind of satisfying answer is that?
Zipping back in time to last week, I asked any vaguely interested viewer
who they thought was in the Vault, and got precisely two answers: the Master
and the Doctor. (Or a Doctor.) Those are by far
the most obvious answers, and after Knock Knock the case for “anyone but the
Master” more or less disappeared, since the Doctor wouldn’t play “Pop Goes The
Weasel” at the thought of kids dying. (Well,
perhaps in Series Eight.) What a jip for
that to be it, the most obvious thing, yet again. (Be calm, nerd rage: despite effectively
telling us it’s Missy several times, we never see her in the Vault. That
seems like an egregious thing to omit, so maybe all is not what it seems? We all know John Simm will turn up eventually. Tada?)
Observation
#2: Nardole turns up to offer a scathing reminder of the Doctor’s personality
(and what he should and shouldn’t do), courtesy of an evidently
not-too-dead-to-meddle River Song. This
is a bit clumsy, even for the increasingly re-tooled and less
slapsticky Nardole. He announces here,
and again later that he’s allowed to “kick the Doctor’s arse”, which to put it
mildly is not totally convincing. But it’s
also completely pointless. The Doctor
already made his alterations to the machine, because of course he isn’t going to execute Missy even if she is the worst. He doesn’t need Nardole or River bloody Song
to explain his own personality back to him.
But that’s River, innit? And
it’s Moffat, imagining this basement-level Doctor stuff needed
highlighting. Maybe it’s more of that
Series Ten “explain Doctor Who to new
viewers” stuff; it would also explain yet another appearance by our old friend, “The
Doctor frightens off an aggressor by saying ‘look me up.’” Ah, The Entire Universe: where everybody knows your name.
Despite
it all being a bit obvious (character-wise) and a bit showy-yet-pointless
(plot-wise), Extremis does pack a punch.
It’s terrifying to see Bill wink out of existence, pleading as she goes,
just as it’s harrowing to realise the characters you’ve been following for an
hour are not getting a happy ending. The
Monks seem like a force to be reckoned with, although what they actually want
(besides somewhere to hang their robes) remains a mystery. And… well, the problem with episodes like
this is that apart from the (usually singular) job they’re doing, which in this
case does ultimately work, all you’ve got are random good bits and
crap bits. So I guess I’ll list them.
· There’s so much sonic sunglasses action in this, especially now he’s using them to get around without eyesight, I don’t think I have the strength left to complain. It’s like immersion therapy. Peter does look cool in shades.
· The device he uses to briefly restore his eyesight is a lot of bother for no payoff: there’s talk of how he’ll lose something (like any future regenerations), which might be dramatic and interesting if this Doctor didn’t wink out of existence anyway at the end.
· Actually, if he’s got the sunglasses for most eventualities, does the blind thing even add anything? Bugger.
· Bill’s date scene is a cringey mess. Hooray, gay representation – except Bill’s foster mum is a shrill caricature from the 50s who doesn’t know about it, and Bill’s date is newly out, so much so that Bill has to say “there’s nothing to feel guilty about.” Yes, this is setup for the Pope walking in on them and comically freaking Penny out, but since you wouldn’t have a joke if they weren’t gay, it actually makes a song and dance of that fact and so isn’t doing anybody a favour with representation. I much preferred The Pilot, where – apart from doing slightly too much work to point it out – Bill happened to fancy a particular gender and that was it.
· As if Nardole’s “kick the Doctor’s arse” line wasn’t already trying too hard, it’s wheeled out a second time, and the ensuing back-and-forth with Bill (“Are you a secret badass?” “Nothing secret about it, babydoll”) bears little-if-any relation to actual speech. I think my toes actually curled.
· All the stuff about simulated people not being able to generate random numbers is probably accurate, and it’s a neat way to hint at what’s really going on, but it begs a couple of questions. What else can’t they do? If they don’t think like us, isn’t it a bit of a crap simulation? Also, why do Bill and Nardole stand around playing Guess My Number at all when they’re surrounded by dynamite that’s about to go off? (Also, this is CERN, and it’s 2017. Why the hell are they using dynamite?)
· The Monks open portals to the sim world, and portals open in front of the Doctor and co. allowing them to get about in an instant. Except… who’s opening those ones? (Again, maybe this is all planned by the Monks. Remain tuned.)
· There’s so much sonic sunglasses action in this, especially now he’s using them to get around without eyesight, I don’t think I have the strength left to complain. It’s like immersion therapy. Peter does look cool in shades.
· The device he uses to briefly restore his eyesight is a lot of bother for no payoff: there’s talk of how he’ll lose something (like any future regenerations), which might be dramatic and interesting if this Doctor didn’t wink out of existence anyway at the end.
· Actually, if he’s got the sunglasses for most eventualities, does the blind thing even add anything? Bugger.
· Bill’s date scene is a cringey mess. Hooray, gay representation – except Bill’s foster mum is a shrill caricature from the 50s who doesn’t know about it, and Bill’s date is newly out, so much so that Bill has to say “there’s nothing to feel guilty about.” Yes, this is setup for the Pope walking in on them and comically freaking Penny out, but since you wouldn’t have a joke if they weren’t gay, it actually makes a song and dance of that fact and so isn’t doing anybody a favour with representation. I much preferred The Pilot, where – apart from doing slightly too much work to point it out – Bill happened to fancy a particular gender and that was it.
· As if Nardole’s “kick the Doctor’s arse” line wasn’t already trying too hard, it’s wheeled out a second time, and the ensuing back-and-forth with Bill (“Are you a secret badass?” “Nothing secret about it, babydoll”) bears little-if-any relation to actual speech. I think my toes actually curled.
· All the stuff about simulated people not being able to generate random numbers is probably accurate, and it’s a neat way to hint at what’s really going on, but it begs a couple of questions. What else can’t they do? If they don’t think like us, isn’t it a bit of a crap simulation? Also, why do Bill and Nardole stand around playing Guess My Number at all when they’re surrounded by dynamite that’s about to go off? (Also, this is CERN, and it’s 2017. Why the hell are they using dynamite?)
· The Monks open portals to the sim world, and portals open in front of the Doctor and co. allowing them to get about in an instant. Except… who’s opening those ones? (Again, maybe this is all planned by the Monks. Remain tuned.)
I
sort of like Extremis, believe it or not.
It’s a
little more challenging than Series Ten so far, and it’s been a while since
Moffat flexed his brain. (And attempted to explode ours.) The
Doctor and Missy are compelling together – well, they’re very good actors, it’s
usually just the writing that drops the stink-bombs. Capaldi is wonderful throughout, and Pearl
Mackie gets to test her relationship with the Doctor, yelling at him for ruining
her date and pleading – failing – to get him to save her. As for the story, I’ve
seen the “Nothing is real” twist before, thanks to The Matrix and Star Trek
and Steven Moffat’s episodes and oh just Google it already, but it’s well executed here.
The trouble is that it’s one of those
episodes that’s a long upwards crawl on a roller-coaster that eventually stops
at the top. Perhaps it’ll be a revelation
when you revisit it later; in the meantime, let’s see where it’s going.